State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 Ultracasual Games in Italy: Q1 2024 Performance

Discover the performance of the top 5 ultracasual games in Italy for Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Ultracasual Games in Italy: Q1 2024 Performance

In the first quarter of 2024, the top 5 ultracasual games in Italy showcased varied performance trends in downloads, revenue, and active users. Let's delve into the specifics of each game using data from Sensor Tower.

Project Match: ASMR Salon from Casual Joy Games experienced fluctuating weekly revenue, peaking at around $835 in the second week of January before declining to $422 by the end of March. Weekly downloads showed a downward trend, starting at 6.3K in early January and tapering off to 1.8K in the final week of March. However, the game maintained a relatively stable number of weekly active users, with figures hovering around 6.5K to 7K throughout the quarter.

Diamond Painting ASMR Coloring by CrazyLabs LTD saw a gradual increase in weekly revenue, reaching up to $105 in mid-March. Weekly downloads started strong at 4.2K in the first week of January but declined to a low of 733 in early March, before rebounding to 1.3K by the end of the quarter. Active users followed a similar pattern, decreasing from 7.7K at the beginning of the quarter to 1.9K in early March, before recovering to 2.4K in the last week of March.

World of Slime Simulator Games from SOLID APPS INC had modest weekly revenue figures, with a peak of $77 in mid-January and a low of $23 in mid-March. Weekly downloads were relatively low, fluctuating between 13 and 42 throughout the quarter. Weekly active users remained stable, averaging around 120 to 150.

Dot to Dot: Connect the Dots by Dot to Dot s.r.o. showed consistent weekly revenue, with minor fluctuations ranging from $25 to $72. Weekly downloads remained steady, averaging around 160, with slight increases and decreases. Active users exhibited a slight decline from 731 in early January to 499 by the end of March.

Fill The Fridge by Rollic Games had a notable start in weekly downloads, peaking at 12.6K in the first week of January but dropping significantly to 664 by the end of March. Revenue peaked at $86 in early January but saw a steady decline to zero by mid-March. Active users showed a downward trend from a high of 23.4K in early January to 12.1K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024